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Daniel Reyes' Art Blog
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3D
7:55 PM
Week 07 Bake Maps and Digital Painting for a Prop
For This Week's assignment I baked my high resolution mesh normals onto my low resolution mesh, here the result:
Next, I painted textures and added details in Substance Painter, this is the final texturing product:
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9:39 AM
Personal Project: Overwatch Doge Edition
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