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Daniel Reyes' Art Blog
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3D
12:37 AM
Week 10 Creating A Medium Complexity Character Part 01
For this week's assignment I'm sculpting Squidface, a medium complexity character based on Nick Zuccarello's concept.
Here are some renders from Z-brush, this is my first sculpt created from scratch without going to maya first.
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Personal Project: Overwatch Doge Edition
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