Personal Project: Overwatch Doge Edition




For this project I want to make the 3D version of the concept by Lily Nashita, who has made a whole series of overwatch characters concepts reimagined as dogs. You can see the whole series of illustrations here https://www.artstation.com/artwork/1y5aZ

I am going to be working on  Widowmaker which you can see here:

My main goal is to make the whole pipeline until having a game resolution mesh and make the style match the actual Overwatch game




This is my colection of references on  model, detail, materials and style:




For my 4 week breakdown I have divided my work in these phases:

Week 1 > High Resolution Model 50%
Week 2 > High Resolution Model 100%
Week 3 > Game resolution Model
Week4 > Textured and Ingame Model







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