Week 09 Create a Simple Organic Model
For this week we created an organic model based on a concept.
the conccept I chose is this fish, which I added a twist to make it more like an anglerfish.
Here is the low game resolution mesh and the sculpted version
And now an IRay Render fresh from SubstancePainter after adding textures.
And the ingame mesh imported into UE4, added some emmissiveness to the eyes and the bait.
Finally, some screenshots of how it would look in-game
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